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Shadz-
11-07-2004, 04:24 AM
the formula's for figuring out WS dmg in this game are *extremely* in depth. (note: this is taken from the GameOver LS forums)

http://www.geocities.co.jp/Playtown-Part/6371/memo.html

I stumbled across this page here a few days ago and was intrigued by how unnecessarily complicated weapon skill damage is calculated -_-; According to this page, there are two factors in determining the final damage of your final ws dmg:

Constant damage: affected by the weapon's D value, the difference between your STR and the enemy's VIT, # of hits in the WS, and the WS's multiplier for the amount of TP you have
Variable damage: affected by your stats and level

- Each weapon skill has a different multiplier that is applied to the constant damage value. The multiplier for some weapon skills also has different levels at TP100, TP200, and TP300. For example, Savage blade has a multiplier of 1.00 at TP100, 1.75 at TP200, and 3.50 and TP300, while Vorpal blade has a multiplier of 1.00 regardless of TP.

- Each weapon skill is variably dependent on different stats when its variable damage is calculated. For example, sidewinder is based on 16% of STR and 25% of AGI. Spin Slash is based on 30% of STR and 30% of INT.

I decided not to attempt to translate the formulas and the many variables that are used within the formulas because there is a lack of detailed definitions for some of the variables and I failed to see the logic in some of the formulas. As a result, any further explanation will be rather pointless. However, I'm posting the stats that affect some of the more popular WS's for those who might be interested.

WS TP100 TP200 TP300 # of hits Stats
Sidewinder 5.00 1 STR16% AGI25%
Arching arrow 3.50 1 STR16% AGI25%
Emperial arrow 2.50 2.75 3.00 1 STR16% AGI25%
Slug Shot 5.00 1 AGI30%
Heavy Shot 3.50 1 AGI30%
Detonator 2.50 2.75 3.00 1 AGI30%
Combo 1.00 1.50 2.00 3 STR30% DEX20%
Dragon Kick 2.00 2.50 3.00 2 STR50% VIT50%
Asuran Fists 1.00 8 STR20% or VIT20%
Dancing Edge 1.00 5 DEX50% CHR50%
Shark Bite 2.00 ?.?? 3.00 2 DEX50%
Evisceration 1.00 ?.?? 2.00 5 DEX30%
Fast Blade 1.00 1.50 2.00 2 STR20% DEX20%
Swift Blade 1.50 3 STR20% DEX20%
Vorpal Blade 1.00 4 STR30%
Savage Blade 1.00 1.75 3.50 2 STR30% MND30%
Guillotine ?.?? 4 STR??
Cross Reaper 2.00 2.25 2.50 2 STR30% MND30%
Spiral Hell 1.375 1.875 3.625 1 STR50% INT50%
Double Thrust 1.00 1.50 2.00 2 STR30%
Penta Thrust 0.75 1.00 2.25 5 STR20% DEX20%
(multiplier remains 1.00 after the first hit)
Skewer 1.00 3 STR35%
Wheeling Thrust 1.00 1 STR50%
Impulse Drive 1.00 1.50 2.50 2 STR50%
Rampage 0.50 5 STR30%
(multiplier remains 1.00 after the first hit)
Calamity 1.00 1.50 4.00 1 STR32% VIT32%
Decimation 1.00 3 STR50%
Mistral Axe 2.50 3.00 3.50 1 STR50%
Raging Crush 1.00 1.50 2.50 3 STR35%
Steel Cyclone 1.50 1.75 3.00 1 STR50% VIT50%
Judgement 2.00 2.50 4.00 1 STR32% MND32%
Black Halo 1.50 2.50 3.00 2 STR30% MND50%
HexaStrike ?.?? 6 STR??
Full Swing 1.00 3.00 5.00 1 STR50
Spirit Taker 1.00 1.50 2.00 1 INT50% MND50%
Retribution 2.00 2.50 3.00 1 STR30% MND50%
Blade Ku 1.00 3 ??20%
Blade Ten 2.50 2.75 3.00 1 STR30% DEX30%
Blade Jin 1.00 3 STR30% DEX30%

^^
[ HI CAREANE! HI 0w!! ^^ :gape: ]

Shido
11-07-2004, 10:05 AM
wow, thanks for this info. this is pretty nice ^^b

Rangerbob
11-08-2004, 01:06 AM
Real interesting post! Thanks for the info. I really want to test out how much
Asuran fists is based on vit and str. Good old genbu kabuto should help out
once I hit 75. I'll post the results someday.

JediSange
01-22-2006, 05:13 PM
the formula's for figuring out WS dmg in this game are *extremely* in depth. (note: this is taken from the GameOver LS forums)

http://www.geocities.co.jp/Playtown-Part/6371/memo.html

I stumbled across this page here a few days ago and was intrigued by how unnecessarily complicated weapon skill damage is calculated -_-; According to this page, there are two factors in determining the final damage of your final ws dmg:

Constant damage: affected by the weapon's D value, the difference between your STR and the enemy's VIT, # of hits in the WS, and the WS's multiplier for the amount of TP you have
Variable damage: affected by your stats and level

- Each weapon skill has a different multiplier that is applied to the constant damage value. The multiplier for some weapon skills also has different levels at TP100, TP200, and TP300. For example, Savage blade has a multiplier of 1.00 at TP100, 1.75 at TP200, and 3.50 and TP300, while Vorpal blade has a multiplier of 1.00 regardless of TP.

- Each weapon skill is variably dependent on different stats when its variable damage is calculated. For example, sidewinder is based on 16% of STR and 25% of AGI. Spin Slash is based on 30% of STR and 30% of INT.

I decided not to attempt to translate the formulas and the many variables that are used within the formulas because there is a lack of detailed definitions for some of the variables and I failed to see the logic in some of the formulas. As a result, any further explanation will be rather pointless. However, I'm posting the stats that affect some of the more popular WS's for those who might be interested.

WS TP100 TP200 TP300 # of hits Stats
Sidewinder 5.00 1 STR16% AGI25%
Arching arrow 3.50 1 STR16% AGI25%
Emperial arrow 2.50 2.75 3.00 1 STR16% AGI25%
Slug Shot 5.00 1 AGI30%
Heavy Shot 3.50 1 AGI30%
Detonator 2.50 2.75 3.00 1 AGI30%
Combo 1.00 1.50 2.00 3 STR30% DEX20%
Dragon Kick 2.00 2.50 3.00 2 STR50% VIT50%
Asuran Fists 1.00 8 STR20% or VIT20%
Dancing Edge 1.00 5 DEX50% CHR50%
Shark Bite 2.00 ?.?? 3.00 2 DEX50%
Evisceration 1.00 ?.?? 2.00 5 DEX30%
Fast Blade 1.00 1.50 2.00 2 STR20% DEX20%
Swift Blade 1.50 3 STR20% DEX20%
Vorpal Blade 1.00 4 STR30%
Savage Blade 1.00 1.75 3.50 2 STR30% MND30%
Guillotine ?.?? 4 STR??
Cross Reaper 2.00 2.25 2.50 2 STR30% MND30%
Spiral Hell 1.375 1.875 3.625 1 STR50% INT50%
Double Thrust 1.00 1.50 2.00 2 STR30%
Penta Thrust 0.75 1.00 2.25 5 STR20% DEX20%
(multiplier remains 1.00 after the first hit)
Skewer 1.00 3 STR35%
Wheeling Thrust 1.00 1 STR50%
Impulse Drive 1.00 1.50 2.50 2 STR50%
Rampage 0.50 5 STR30%
(multiplier remains 1.00 after the first hit)
Calamity 1.00 1.50 4.00 1 STR32% VIT32%
Decimation 1.00 3 STR50%
Mistral Axe 2.50 3.00 3.50 1 STR50%
Raging Crush 1.00 1.50 2.50 3 STR35%
Steel Cyclone 1.50 1.75 3.00 1 STR50% VIT50%
Judgement 2.00 2.50 4.00 1 STR32% MND32%
Black Halo 1.50 2.50 3.00 2 STR30% MND50%
HexaStrike ?.?? 6 STR??
Full Swing 1.00 3.00 5.00 1 STR50
Spirit Taker 1.00 1.50 2.00 1 INT50% MND50%
Retribution 2.00 2.50 3.00 1 STR30% MND50%
Blade Ku 1.00 3 ??20%
Blade Ten 2.50 2.75 3.00 1 STR30% DEX30%
Blade Jin 1.00 3 STR30% DEX30%

^^
[ HI CAREANE! HI 0w!! ^^ :gape: ]

Awesome stuff man. Do you think you can post some SAM WSs too? Maybe Yukikaze, Gekko, and Kasha? :D

Maliki
01-22-2006, 09:39 PM
Awesome stuff man. Do you think you can post some SAM WSs too? Maybe Yukikaze, Gekko, and Kasha? :D

all three are based 75% on STR.

here is a post from www.ffxionline.com where a guy goes into good detail translating that site.
http://www.ffxionline.com/forums/showthread.php?t=42111&highlight=calculator